Thursday, April 16, 2009

Chess Basics : SWOT Analysis of Chess Pieces

Chess is a game between two players played across a chessboard having 16 pieces each in black and white color. One set of 16 pieces includes 1 King, 1 Queen, 2 Bishops, 2 Knights, 2 rooks and 8 pawns. Each and every piece has its own significance, value and specific movement in the board. Any person aspiring to learn chess can do so by just knowing the basic elements of chess, the relative values and how to make the moves. After knowing about the pieces and before learning how to use them in the game, one should know the relative strengths and weaknesses of these pieces.

This article is an attempt towards that end.

The King is the most important piece on a Chessboard. It is around this figure that this entire game revolves and the loss of a King means defeat for any player. The King is one of the weaker Chess pieces on the board, with the ability to move only one square at a time in any direction, with the exception of Castling. It can never come into danger from any other piece and if it is placed into a position where danger may ensue, the King must either be moved to safety, the piece placing the King in danger must be captured, or something must be moved, blocking the path.

The Queen, however, is the most powerful piece available on the board. It may move as many spaces as is possible either horizontally, vertically, or diagonally. The only restrictions placed upon it are those of the Knight's movements: in an irregular shape or jumping over other pieces. With this vast power of the Queen, it is often a priority for players to remove another player's Queen from the game, as the endgame can be notoriously difficult to win with one or more Queens in play.

Bishops are allowed to move as many spaces as they wish, but only ever in a diagonal position. Because of this, Bishops have their limitations as they will always rest on a square of the same color on which they began the game. Their range, however, often proves to be an asset. Knights have the most unusual movement requirements out of any Chess piece. They are restricted to move either two spaces vertically and one horizontally, or one space vertically and two spaces horizontally, making their finished move look like an "L." This unique movement pattern is both an advantage and a disadvantage for a player, as it allows unique striking patterns that cannot always be avoided, but it can also provide more problems when it comes to making a retreat.

Rooks move as many spaces as is possible in either a horizontal or vertical direction. They are generally considered to be stronger pieces than Bishops or Knights, placing them just lower in power than the Queen. Rooks are one of the most advantageous pieces to hold in an endgame, often helping to quickly bring about a victory.

Pawns, on the other hand, are the weakest pieces of the game. They can only move forward one space at a time, with exception of their first move, and they can only capture diagonally. The advantage about Pawns, however, if if a player can make one reach the other side of the board, the Pawn may be promoted into another piece of greater value, making them dangerous, the closer they get to the other side. With this basic knowledge, Chess can become a greater game of long-term planning and execution.

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